mercator
0.4.0
A terrain generation library for the Worldforge system.
|
This is the complete list of members for Mercator::TileShader, including all inherited members.
addShader(std::unique_ptr< Shader > t, int id) | Mercator::TileShader | inline |
checkIntersect(const Segment &) const override | Mercator::TileShader | virtual |
getAlpha() const | Mercator::Shader | inline |
getColor() const | Mercator::Shader | inline |
newSurface(const Segment &) const | Mercator::Shader | |
Parameters typedef | Mercator::Shader | |
shade(Surface &) const override | Mercator::TileShader | virtual |
Shader(bool color=false, bool alpha=true) | Mercator::Shader | explicitprotected |
Shaderstore typedef | Mercator::TileShader | |
TileShader() (defined in Mercator::TileShader) | Mercator::TileShader | explicit |
~Shader() | Mercator::Shader | virtual |
~TileShader() override (defined in Mercator::TileShader) | Mercator::TileShader |