Texturing sub render state implementation of layered blending.
More...
#include <OgreShaderExLayeredBlending.h>
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enum | BlendMode {
LB_Invalid = -1,
LB_FFPBlend,
LB_BlendNormal,
LB_BlendLighten,
LB_BlendDarken,
LB_BlendMultiply,
LB_BlendAverage,
LB_BlendAdd,
LB_BlendSubtract,
LB_BlendDifference,
LB_BlendNegation,
LB_BlendExclusion,
LB_BlendScreen,
LB_BlendOverlay,
LB_BlendSoftLight,
LB_BlendHardLight,
LB_BlendColorDodge,
LB_BlendColorBurn,
LB_BlendLinearDodge,
LB_BlendLinearBurn,
LB_BlendLinearLight,
LB_BlendVividLight,
LB_BlendPinLight,
LB_BlendHardMix,
LB_BlendReflect,
LB_BlendGlow,
LB_BlendPhoenix,
LB_BlendSaturation,
LB_BlendColor,
LB_BlendLuminosity,
LB_MaxBlendModes
} |
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enum | SourceModifier {
SM_Invalid = -1,
SM_None,
SM_Source1Modulate,
SM_Source2Modulate,
SM_Source1InvModulate,
SM_Source2InvModulate,
SM_MaxSourceModifiers
} |
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| LayeredBlending () |
| Class default constructor. More...
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virtual void | copyFrom (const SubRenderState &rhs) |
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BlendMode | getBlendMode (unsigned short index) const |
| Return the blend mode of the given texture unit index. More...
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bool | getSourceModifier (unsigned short index, SourceModifier &modType, int &customNum) const |
| Returns the source modifier parameters for a given texture unit. More...
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virtual const Ogre::String & | getType () const |
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void | setBlendMode (unsigned short index, BlendMode mode) |
| Set the blend mode of the given texture unit layer with the previous layer. More...
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void | setSourceModifier (unsigned short index, SourceModifier modType, int customNum) |
| Set the source modifier parameters for a given texture unit. More...
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| FFPTexturing () |
| Class default constructor. More...
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virtual int | getExecutionOrder () const |
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virtual bool | preAddToRenderState (const RenderState *renderState, Pass *srcPass, Pass *dstPass) |
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| SubRenderState () |
| Class default constructor. More...
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virtual | ~SubRenderState () |
| Class destructor. More...
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virtual bool | createCpuSubPrograms (ProgramSet *programSet) |
| Create sub programs that represents this sub render state as part of a program set. More...
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SubRenderStateAccessorPtr | getAccessor () |
| Return the accessor object to this sub render state. More...
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SubRenderStateAccessorPtr | getAccessor () const |
| Return the accessor object to this sub render state. More...
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SubRenderState & | operator= (const SubRenderState &rhs) |
| Operator = declaration. More...
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virtual bool | setParameter (const String &name, const String &value) |
| generic set method for parameters that connot be derived in preAddToRenderState More...
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virtual void | updateGpuProgramsParams (Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList) |
| Update GPU programs parameters before a rendering operation occurs. More...
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Texturing sub render state implementation of layered blending.
Derives from FFPTexturing class which derives from SubRenderState class.
Enumerator |
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LB_Invalid |
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LB_FFPBlend |
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LB_BlendNormal |
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LB_BlendLighten |
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LB_BlendDarken |
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LB_BlendMultiply |
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LB_BlendAverage |
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LB_BlendAdd |
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LB_BlendSubtract |
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LB_BlendDifference |
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LB_BlendNegation |
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LB_BlendExclusion |
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LB_BlendScreen |
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LB_BlendOverlay |
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LB_BlendSoftLight |
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LB_BlendHardLight |
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LB_BlendColorDodge |
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LB_BlendColorBurn |
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LB_BlendLinearDodge |
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LB_BlendLinearBurn |
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LB_BlendLinearLight |
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LB_BlendVividLight |
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LB_BlendPinLight |
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LB_BlendHardMix |
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LB_BlendReflect |
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LB_BlendGlow |
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LB_BlendPhoenix |
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LB_BlendSaturation |
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LB_BlendColor |
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LB_BlendLuminosity |
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LB_MaxBlendModes |
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Enumerator |
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SM_Invalid |
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SM_None |
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SM_Source1Modulate |
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SM_Source2Modulate |
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SM_Source1InvModulate |
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SM_Source2InvModulate |
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SM_MaxSourceModifiers |
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Ogre::RTShader::LayeredBlending::LayeredBlending |
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Class default constructor.
virtual const Ogre::String& Ogre::RTShader::LayeredBlending::getType |
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const |
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virtual |
void Ogre::RTShader::LayeredBlending::setBlendMode |
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unsigned short |
index, |
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BlendMode |
mode |
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) |
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Set the blend mode of the given texture unit layer with the previous layer.
- Parameters
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index | The texture unit texture. Textures units (index-1) and (index) will be blended. |
mode | The blend mode to apply. |
BlendMode Ogre::RTShader::LayeredBlending::getBlendMode |
( |
unsigned short |
index | ) |
const |
Return the blend mode of the given texture unit index.
void Ogre::RTShader::LayeredBlending::setSourceModifier |
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unsigned short |
index, |
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SourceModifier |
modType, |
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int |
customNum |
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) |
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Set the source modifier parameters for a given texture unit.
- Parameters
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index | Texture blend index |
modType | The source modification type to use |
customNum | The custom parameter number used to control the modification |
bool Ogre::RTShader::LayeredBlending::getSourceModifier |
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unsigned short |
index, |
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SourceModifier & |
modType, |
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int & |
customNum |
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) |
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Returns the source modifier parameters for a given texture unit.
- Returns
- True if a valid modifier exist for the given texture unit
- Parameters
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index | Texture blend index |
modType | The source modification type to use |
customNum | The custom parameter number used to control the modification |
virtual void Ogre::RTShader::LayeredBlending::copyFrom |
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const SubRenderState & |
rhs | ) |
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virtual |
String Ogre::RTShader::LayeredBlending::Type |
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static |
The documentation for this class was generated from the following file: