#include <OgreShaderExHardwareSkinning.h>
Ogre::RTShader::HardwareSkinning::SkinningData::SkinningData |
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bool Ogre::RTShader::HardwareSkinning::SkinningData::isValid |
ushort Ogre::RTShader::HardwareSkinning::SkinningData::maxBoneCount |
ushort Ogre::RTShader::HardwareSkinning::SkinningData::maxWeightCount |
SkinningType Ogre::RTShader::HardwareSkinning::SkinningData::skinningType |
bool Ogre::RTShader::HardwareSkinning::SkinningData::correctAntipodalityHandling |
bool Ogre::RTShader::HardwareSkinning::SkinningData::scalingShearingSupport |
The documentation for this struct was generated from the following file: