OGRE  1.12.12
Object-Oriented Graphics Rendering Engine
Ogre::TextureUnitState::TextureEffect Struct Reference

Internal structure defining a texture effect. More...

#include <OgreTextureUnitState.h>

Public Attributes

Real amplitude
 
Real arg1
 
Real arg2
 
Real base
 
Controller< Real > * controller
 
Real frequency
 
const Frustumfrustum
 
Real phase
 
int subtype
 
TextureEffectType type
 
WaveformType waveType
 

Detailed Description

Internal structure defining a texture effect.

Member Data Documentation

TextureEffectType Ogre::TextureUnitState::TextureEffect::type
int Ogre::TextureUnitState::TextureEffect::subtype
Real Ogre::TextureUnitState::TextureEffect::arg1
Real Ogre::TextureUnitState::TextureEffect::arg2
WaveformType Ogre::TextureUnitState::TextureEffect::waveType
Real Ogre::TextureUnitState::TextureEffect::base
Real Ogre::TextureUnitState::TextureEffect::frequency
Real Ogre::TextureUnitState::TextureEffect::phase
Real Ogre::TextureUnitState::TextureEffect::amplitude
Controller<Real>* Ogre::TextureUnitState::TextureEffect::controller
const Frustum* Ogre::TextureUnitState::TextureEffect::frustum

The documentation for this struct was generated from the following file: